But most of the ones that I can think of are already almost 2 years old, or older. But that hasn't happened for me: none of the recent games have really caught my interest.ĭon't get me wrong: there are a few bright spots in the gaming industry in the past few years. I was expecting that I'd always find some sort of new game to replace the old, even if I didn't like the FPS genre that has dominated the gaming landscape in the past few years. Of course, unless it's a really intriguing game with a continually evolving storyline, a game can't hold a person's attention forever, and so I had lost interest in the old games that I used to play a lot. The biggest recent splash in FPS gaming has been Halo I haven't played it myself, but I will definitely play it in demo form or on someone else's computer before buying into the hype. Besides, I tend to go for more shareware games that aren't necessarily in the FPS genre - adventure games, puzzle games, god games. First person shooter games seem to make up a large part (if not the majority) of the commercial games out there on the market. I've never been an avid fan of first person shooter games, and maybe that's a large part of why I don't play games much anymore. boring! And that has been driving me back to rediscover old games that I have given up on in the past. I have a fundamental problem with the games that are coming out on ALL platforms these days. And this isn't just a little bone to pick about how Macs are always second fiddle to PCs when it comes to game developers. Lately, I've been a little frustrated with gaming on my Mac. Learning to Refer to Objects in AppleScript Studio.Local Track, Shared Track, or iTunes Store Preview?.Rearranging the MacBook Keyboard Keycaps.Sort Descriptors, NSTableView Bindings, and You.The Difference Between Piracy and Stealing.FCC Hearing on Network Neutrality at Stanford.
Maybe something got messed up in the last update to Windows, or Visual Studio. Even my previous build that used to work fine is now broken. Reverting to the previous alpha snapshot, from 29 April 2018.Īctually, it seems like I can't compile ANY version that works anymore. Also, the control mode remapping feature does not seem to work. I cannot get past the startup screen, after that the application hangs. Ouch, looks like this version has some serious issues. Here are the build options that I entered:
I downloaded the latest 'alpha' source code from this page:ĭirect link to the zip file. To make the emulator run faster I set the speed to either 32x or 'all out'. I am currently using a boot disk with System 7.5.3 installed.
I chose one of the 256k Mac II ROMs (most will probably work). I downloaded all of the Old World ROMS from the Macintosh Repository: I started by downloading the latest compiled Mac II version of Mini vMac from this page: Today’s Mini vMac Development source snapshot adds a new build system option “-km ”, for changing the mapping between keys on the real Keyboard and keys on the emulated Keyboard, or the Mini vMac Control Mode.